Comission Droid

Commission Droid
Showing posts with label earn money with android. Show all posts
Showing posts with label earn money with android. Show all posts

Thursday, December 6, 2012

Earn money with Android using Commission Droid. Business model

Commission Droid and apps Business Model

This post is the second wich explain how to earn money with Android. Read te first here. There are many business models, hybrids and variations. I'm going to talk about the 6 most common and used, with particular emphasis on the advertising model.

Business Model


1. Payed App



The first one is a paid app. The user can install it, making a payment (usually between 1 and 5 euros). Both in this mode, such as in advertising mode, the developer takes 70% of revenues and 30% goes to Google.

As a convenience, the developer takes a fixed income for every download as a way to earn money with Android, but these apps usually have a low range and need to advertise and much promotion. Maybe it will be better to use this apps later when you become more experienced with Commission Droid.


3. Free App with advertising


No doubt, and my judgment, one of the most profitable and interesting. It has the disadvantage of payment apps that are not available to users who may be interested, but can not buy it, but through advertising banners, offer return on your programmer. It this case it can be yourself with Commission Droid.
Downsides? Many users (especially those who are unaware of the importance of advertising to monetize a project) see advertising as a blasphemy almost unbearable by the developer against its users.


4. Freemium


The Freemium concept linking the payment model with the free model. It offers a free, fully functional but with certain limitations (caution, not any limitation: no advanced features, advertising, etc ...) and it invite you to buy it if you like it. 
The user chooses which use, in its discretion, leaving all parties satisfied. But balance is quite complex, since the limitations of the free version should be well chosen, to differentiate themselves from the next mode.


5. Demonstration - of course it can be made also with Commission Droid


A demo application (well known to thepublic) is one that shows an example of the product ( a couple of levels in a gameor a period of probation) and invites you to buy the full version if you like.
This mode is very interesting, but it should be known that usually negatively affects the user, which imposes a restriction in a very sudden and unexpected way.


6. Added in-app

Finally, this method allows us to introduce the purchase of features or functionality from within the application itself. For example, buying a pack of levels in a game, or a monthly subscription service.


Advertising model


But back to the advertising model. How does this method really? There are four roles involved in the process  (this one can be build with Commission Droid also) and can be easily seen in the following image:


Advertising model


·        You with Commission DroidCreate the appication and reserve a space to include advertisments.

·        Ad Clients: A company or user pays a certain amountfor advertising their product or service in various applications, for the sake of popularity.
·        Google AdMob: The intermediary. Serve ads on Android, allows advertising and charges a small percentage when performing an action.
End User: The customer (end user) of the application, interact in a certain way, either actively (by clicking) or passive (viewing the ad), generating profits for the developer, and a visit, download and sales for advertisers .


That interaction that occurs between the end user of the application and the ads is not always so simple. There are several revenues that you can earn money with Android using Commission Droid, and usually determines the advertiser. The most common are these four:

cost cpi cpc cpl cpa

1. CPI

Cost per impressions (1000): It is the most passive of the four (and that does not require direct action by the user). When end users display 1000 announcements, the developer receives a small income (an example would be 0.02 dollars per 1000 impressions).
Obviously, for these ads work, we have many users using our application, since very small amounts charge 1,000 views. First way to earn money with android.

2. CPC

Cost per click: From common utilities and more, it is make a deposit when a user clicks on the ad. The earned income is higher than the CPM (ie € 0.10 per click). Also, advertising platforms have several methods to rule out fraudulent clicks according to several criteria.

3. CPL

Cost per "lead": In this case, the income is received when the end user clicks on the ad and fills out a form, register or some other action. The income is higher than the above (eg 2 euros per record), but also more complex to get an income.

4. CPA

Cost Per Action: Finally, in the latter case, the income is received when the end user performs a certain action, usually a purchase, a download or similar. Revenues are usually quite high in this case (for example, 5 to 10 euros per sale), usually commissions the product sold.

Read more in some other posts to come . .  yo get a full view of how to earn money using commission droid.




Tuesday, December 4, 2012

Earn Money with Android using Commission Droid

After you buy Commission Droid come back here to learn more about monetization of an Android application.

This post is addressed to all those who start an application and do not know what steps to take to begin to monetize their applications.

Earn money with Android


 To earn money with Android creating apps with Commission Droid you need to Maximize our audience


Let's start by imagining that we have developed an application  with Commission Droid in which we have followed the first 3 pillars of an application:

Idea: Have a good idea (useful, funny, original ...).
Enhancement: That is different from the rest (if there is an alternative or similar apps must offer something better).
Audience: It is aimed at a more or less wide audience.
Once we are at this point, we must be aware that having a large audience is our first goal. We have the best app in the world, without public concerned, we are nothing.
Consider then the public may our application as a graph imaginary parts, where to start, a small percentage (green) is public interested in our application, and a large percentage (color black) public is not interested in our application.

maximize audience

1. Compatibility

One of the first things we have to take care is that of the famous fragmentation. Android has multiple versions, each with their own characteristics, strengths and weaknesses. We know the percentage of overall use of each version and act accordingly.

Google has scored 1.5 and 1.6 versions as obsolete, recommending create applications (at least) to Android 2.1 (currently 5%).
It is up to us to decide which version to start developing, but bear in mind that the smaller, more users can use our application.

2. Theme for your Commission Droid app


Another recurring question is what kind of application I can develop? What gender? What are the most profitable in Android theme?
Article Weather category apps are the MOST profitable in Android Market, research2guidance study, we created a graphic to the topics most profitable in the Android market (study conducted in August 2011), resulting thematic or business time, which higher incomes.
From my point of view, is very "greedy" develop an application in view of the profitability of a category, especially given that such studies should be taken with care. However, it is a fact that is not worth knowing.

3. Competition


There is strong competition (and increasingly there will be more), so that one of the essential criteria is to highlight and offer something interesting for the end user.
We must not fail to develop applications "because someone did something." What we should do is give a twist to our idea. Games like Angry Birds or the like are not new concepts, but if you have a renewal and strengthening of each of its elements to make it as attractive as possible.

In short, on the one hand or the other, you have to get the effect Shut up and take my money! by end users by applying attractive ideas.

4. Country (or language)


It is no secret that an application in Spanish will have much less public that an application in English, as not only the second most spoken language, but the scope is much larger audience.
One tip is to always try to translate into all languages ​​possible our application, based on the English and Spanish (I will explain why this is important in the world of advertising). So if you are serious about earning money with Android you should get your app translated.

5. Business Model


Finally, choose a good business model that fits best to the characteristics of our application or game. There are many business models, but the most common ones we see in the next post.
In the event that we have not developed an application, we will demonstrate how it is no feat, and anyone can develop. Even with out Commission Droid
To this end, I bring a good list of absurd applications:
Solar charger: keep an eye to comments
Useless Button: A button that does nothing
Ruler: Ruler measuring wrong
Stevie Wonder Simulator: Actually, Helen Keller, I changed region issues.
Kamikaze Phone: higher throw your phone, the more points
Vuvuzela Deluxe: 100 euros, you sell one you served ...
Wank o Meter: And finally, the classic . . .